A Parents' Guide: Planning a VR Birthday Party
Packages by group size, what is and isn't included, kosher food and allergies, and when regular tickets are enough.
Guides for a first visit, a birthday or a team day — and what to know before you come.

Packages by group size, what is and isn't included, kosher food and allergies, and when regular tickets are enough.

What to check before you come, how to start gradually, and what to know about moving rides — a parents' guide to a first visit.

What a celebration looks like when every friend is doing something: 11 stations, staff alongside, and what to settle when you arrange it.

Group size, length, time of day, colleagues new to VR and the quote: five questions before a team day.

Group size, ages, rotations and what matters for a birthday — how to choose between an escape room, a VR arena and a station venue.

When every child in the family wants something different: four questions before you choose, age and supervision, and what to check before a visit or a birthday.

Duck, block and punch back: what you do in the arena, who it suits and how to fit it into a 90-minute visit.

Which stations get your body moving, and how to turn it into a small habit — without health promises.

90 minutes when the whole family does something together: how it works, what it costs and what to know first.

An evening with your friends where you actually do something: how it works, and how to give a ticket to someone who's back.

Something grandparents and grandchildren do together, from the same starting line: which stations suit them, and what to check first.

For anyone who wants to know exactly what to expect: what the venue is like, which stations move, and how to start easy.

A gift that's an evening, not another object: who it suits, what it costs, and how to give it so it isn't just a code.

Breaching, cover and close-quarters fights: what a tactical VR game adds to a friends' night, and how to fit it into a team day.

Fewer evenings that are only "fine", more short outings people remember: what works today for families and friends.

We meet less often, so when we do go out it has to be worth it: when group play in VR works, and how to organise the evening.

How to build a weekend with the kids that you remember, without long drives or overloading — and VR is only a small part of it.

No hype: what VR gives you that's hard to find elsewhere, and what to expect on a first visit.

What AI already adds to VR, what it changes for a visitor today, and why stability comes before "the newest" with us.

How to work out the real cost of an outing with kids, including extras, food and activity time — with examples.
11 stations and more than 100 experiences, at the venue in Rishon LeZion.