Guides

An Easy First Visit: What the Venue Is Like — Sound, Light, Motion and Other Visitors

Some people enjoy things more when they know exactly what they're walking into — children and adults alike. This guide describes the venue as it is: what you hear and see, which stations move and which don't, and how to plan a calm first visit. We don't run special arrangements, so everything here is what's actually there on any evening.

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Illustration: a woman resting quietly by a window, holding a cup of tea
Quick Answer

Space Run VR is a shared venue: there's sound from the attractions, light and other visitors, and we don't run special arrangements. You can start at a station where the seat or platform doesn't move, and end the visit early without explaining; a moving ride is not stopped midway, except in an emergency. A question about suitability? Talk to the team before you come.

Key facts
Getting started
A briefing of about 30 seconds after you get your ticket, then the full 90 minutes
Visit
A full 90 minutes, moving freely between 11 stations
Hours
Sunday–Thursday 16:00–22:00 · closed Friday and on Shabbat
Ages
From 7 · ages 7–12 with an adult companion or parent/guardian approval · 13+ on their own
Before you come
We recommend reserving a spot with the venue team, on 054-500-9779. A ticket is not tied to a date and does not expire; at busy times there may be a wait
Contact
Questions and prices: WhatsApp 054-404-9779. Events and availability: call 054-500-9779

What's actually there

• Sound: the rides and games make sounds, and other visitors talk and cheer. • Light: there are lights around the venue, and inside the headset you see the game world. • Visitors: the venue is shared, and even on a relatively quiet evening there are other people. • Motion: at some stations the seat or platform moves, at others it doesn't (details below). All of these are part of the venue and can't be switched off on request. If one of them concerns you, ask before you come.

Stations that move, and stations that don't

• No moving seat: the rhythm game, where you stand in place and slice cubes to the music, is a good place to start. At the boxing arena the station doesn't move either — you do. • With motion: the racing simulator, the motorcycle simulator, the 360 machine, the VR6, the UFO, the free-fall seat and the skydive seat. Worth knowing: a moving ride is not stopped midway. In an emergency the staff stop it at that moment. So whoever is unsure starts at a station that doesn't move, and moves on to one that does only if they want to.

How to plan a calm first visit

• Prepare ahead: photos and clips of every station are on the attractions page — go through them together and choose where to start. • Know what happens at the door: after you get your ticket, within a minute or two, there's a briefing of about 30 seconds, and then the 90 minutes begin. • You don't have to do everything: between rounds you can rest, skip a station or end the visit. A short, pleasant visit is a good visit. • Stay close: children aged 7–12 come with an adult companion or with parent/guardian approval, per the venue's procedure. • Timing: at busy times there may be a wait at the stations. Not sure when to come? Ask.

Who to ask before you come

Questions about the visit, the stations or prices — on WhatsApp (opens in a new tab), 054-404-9779. To talk to the team about a group or a date — 054-500-9779. If we realise together that the venue doesn't suit a particular need, we'll say so directly: better to know before than at the door. Two more practical things: the complex car park gives 2.5 hours of free parking, and answers to common questions about ages and hours are on the FAQ page.